While rolling, a character is invulnerable to attack. Press Light Punch and Light Kick together to perform a forward roll. Note that both Dash and Run cannot both be enabled at the same time. This is an easy way of rapidly moving around the screen during a fight. Tap Forward, then press and hold Forward to make a character run forward. Unlock and purchase Dash & Run (Secret 77) in the Secret Shop to enable the Run option in the Game Options menu. Once Dash & Run (Secret 77) has been unlocked and purchased from the Secret Shop, Dashing can be disabled from the Game Options menu. These are both useful for dodging attacks. Tap Back twice to dash backward one step. Tap Forward twice to quickly dash forward one step. Super Jumps are slightly higher than normal jumps, as well as much quicker and create an afterimage of the character. Press Down, then immediately Up-Back, Up, or Up-Forward to perform a Super Jump in the corresponding direction. Jump diagonally forwards, possibly over your opponent's head, switching directions.īlock an imminent attack, or move away from your opponent. The following directions assume that your character is facing right, the starting direction of every fight for player one, who begins on the left side: If your character is facing to the left, then pressing left on the joystick means forward, and pressing right on the joystick means backward.įor this reason, all instructions are given with respect to forward and backward since the left and right directions change purpose when your character switches directions.If your character is facing to the right, then pressing left on the joystick means backward, and pressing right on the joystick means forward.But it is more important to think in terms of relative direction. The joystick works intuitively in that pressing left will generally move your character left, and pressing right will generally move your character right. However, many Capcom fighters can access their medium attacks now by press left or right and the light punch or light kick buttons. Capcom players will notice the absence of the middle attack buttons. In general, light attacks are less powerful and faster, and hard attacks are more powerful but slower. L stands for light attacks, and H stands for hard attacks.
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